Fix a bunch of clippy lints
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@@ -335,7 +335,7 @@ async fn sync_helper(
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true,
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state_events,
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)
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} else if timeline_pdus.len() == 0 && since_shortstatehash == Some(current_shortstatehash) {
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} else if timeline_pdus.is_empty() && since_shortstatehash == Some(current_shortstatehash) {
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// No state changes
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(Vec::new(), None, None, false, Vec::new())
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} else {
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