Start refactoring some business logic into view models

As Element Call grows in complexity, it has become a pain point that our business logic remains so tightly coupled to the UI code. In particular, this has made testing difficult, and the complex semantics of React hooks are not a great match for arbitrary business logic. Here, I show the beginnings of what it would look like for us to adopt the MVVM pattern. I've created a CallViewModel and TileViewModel that expose their state to the UI as rxjs Observables, as well as a couple of helper functions for consuming view models in React code.

This should contain no user-visible changes, but we need to watch out for regressions particularly around focus switching and promotion of speakers, because this was the logic I chose to refactor first.
This commit is contained in:
Robin
2023-11-30 22:59:19 -05:00
parent 445c7c4e0c
commit 169ccd9de5
23 changed files with 847 additions and 531 deletions

View File

@@ -14,6 +14,7 @@ See the License for the specific language governing permissions and
limitations under the License.
*/
import { TileDescriptor } from "../../src/state/CallViewModel";
import {
addItems,
column,
@@ -26,7 +27,6 @@ import {
row,
moveTile,
} from "../../src/video-grid/BigGrid";
import { TileDescriptor } from "../../src/video-grid/VideoGrid";
/**
* Builds a grid from a string specifying the contents of each cell as a letter.
@@ -315,7 +315,7 @@ jk`;
const grid = mkGrid(input);
let gridAfter = grid;
const toggle = (tileId: string) => {
const toggle = (tileId: string): void => {
const tile = grid.cells.find((c) => c?.item.id === tileId)!.item;
gridAfter = cycleTileSize(gridAfter, tile);
};