Fix errors
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@@ -61,7 +61,9 @@ async function doConnect(
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// doesn't publish it until you unmute. We want to publish it from the start so we're
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// always capturing audio: it helps keep bluetooth headsets in the right mode and
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// mobile browsers to know we're doing a call.
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if (livekitRoom!.localParticipant.getTrack(Track.Source.Microphone)) {
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if (
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livekitRoom!.localParticipant.getTrackPublication(Track.Source.Microphone)
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) {
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logger.warn(
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"Pre-creating audio track but participant already appears to have an microphone track: this shouldn't happen!",
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);
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@@ -90,7 +92,9 @@ async function doConnect(
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if (!audioEnabled) await preCreatedAudioTrack?.mute();
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// check again having awaited for the track to create
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if (livekitRoom!.localParticipant.getTrack(Track.Source.Microphone)) {
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if (
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livekitRoom!.localParticipant.getTrackPublication(Track.Source.Microphone)
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) {
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logger.warn(
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"Pre-created audio track but participant already appears to have an microphone track: this shouldn't happen!",
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);
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@@ -174,7 +178,7 @@ export function useECConnectionState(
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const doFocusSwitch = useCallback(async (): Promise<void> => {
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const screenshareTracks: MediaStreamTrack[] = [];
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for (const t of livekitRoom!.localParticipant.videoTracks.values()) {
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for (const t of livekitRoom!.localParticipant.videoTrackPublications.values()) {
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if (t.track && t.source == Track.Source.ScreenShare) {
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const newTrack = t.track.mediaStreamTrack.clone();
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newTrack.enabled = true;
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