Commit Graph

35 Commits

Author SHA1 Message Date
David Baker
c546042d18 Use the loglevel library's extensions
...instead of monkey patching the console log objects. We use a logging
framework everywhere now (this fixes the times when we didn't...)
so there's not really a reason to do this the hacky way anymore.

This means that log lines now appear to come from whatever else is
intercepting the logger (eg. sentry) rather than rageshake.ts.

Opinions on this welcome on whether it's better or not.
2023-09-25 18:04:34 +01:00
Robin
915fb63356 First pass at the new video tile designs
Here, I've begun updating the styles of video tiles to match the new designs. Not yet updated: the local volume option is supposed to go inside an overflow menu now, but I haven't gotten to that yet.

To make the outlines on hovered / speaking tiles show up properly, I have to remove the usePageFocusStyle hack, which was preventing CSS outlines from being used for anything other than focus rings. I honestly can't tell what problem it was solving in the first place: focus rings still appear to behave as expected throughout the application.
2023-09-13 16:19:29 -04:00
Robin
1445c42cc3 Implement new in-call header and footer designs 2023-09-08 16:41:23 -04:00
Daniel Abramov
0105162ffa Enable strict lints
An attempt to fix https://github.com/vector-im/element-call/issues/1132
2023-07-11 16:02:58 +01:00
Robin Townsend
17450b4531 Fix big grid crashing due to missing React import
by fixing the cause rather than the symptom: this upgrades the code to use the new, recommended JSX transform mode of React 17+, which no longer requires you to import React manually just to write JSX.
2023-06-30 18:21:18 -04:00
Robin Townsend
1c6ef97457 Improve typing around layouts and grid components 2023-06-28 10:59:36 -04:00
Robin Townsend
cc35f243f2 Make NewVideoGrid support arbitrary layout systems
In preparation for adding layouts other than big grid to the NewVideoGrid component, I've abstracted the grid layout system into an interface called Layout. For now, the only implementation of this interface is BigGrid, but this will allow us to easily plug in Spotlight, SplitGrid, and OneOnOne layout systems so we can get rid of the old VideoGrid component and have One Grid to Rule Them All™.

Please do shout if any of this seems obtuse or underdocumented, because I'm not super happy with how approachable the NewVideoGrid code looks right now…

Incidentally, this refactoring made it way easier to save the state of the grid while in fullscreen / another layout, so I went ahead and did that.
2023-06-27 14:20:45 -04:00
Enrico Schwendig
6dbfb289eb Local user should never be in the spotlight (#1125)
* Local user should never be in spotlight
2023-06-21 14:51:41 +02:00
Robin Townsend
c3c26e235b Merge branch 'grid-interactions' into livekit-experiment 2023-06-18 01:13:45 -04:00
Enrico Schwendig
f13c0f07cc Spotlite tile order (#1118)
* Manage spotlight tile slots for speaker and presenter
2023-06-16 18:57:47 +02:00
Robin Townsend
4d5c3cd773 Merge branch 'main' into livekit-experiment 2023-06-13 12:33:46 -04:00
Robin Townsend
1207ecc9d7 Decouple video grid from video tile components
This is an attempt to address the feedback in https://github.com/vector-im/element-call/pull/1099#discussion_r1226863404 that the video grid and video tile components have become too tightly coupled. After this change, the only requirements that the video grid makes of its child components are:

- They accept ref, style, and item props
- They attach the ref and styles to a react-spring animated element

Note: I removed the video grid Storybook file, because I'm not aware of anyone using Storybook for development of Element Call beyond Robert, and it would take some effort to fix to work with these changes.
2023-06-12 18:21:45 -04:00
Robin Townsend
ab97f12947 Merge branch 'main' into livekit-experiment 2023-06-09 17:22:34 -04:00
Daniel Abramov
79018606b2 Simplify overly complicated VideoGrid 2023-06-06 13:14:02 +02:00
Robin
e3c34a7145 Merge pull request #1053 from robintown/local-tile-size
Cap the size of the local tile in 1:1 calls
2023-05-13 13:54:40 -04:00
Robin Townsend
440c617738 Use a more noticeable shadow when displaying one tile on top another
So that the local tile in 1:1 calls is more discernable against the background, especially when both participants have their video off
2023-05-12 14:16:33 -04:00
Robin Townsend
2df8488c20 Cap the size of the local tile in 1:1 calls
So that it doesn't cover up too much of the remote tile at small window sizes
2023-05-12 11:43:17 -04:00
David Baker
d1aa34b2e0 Use the native ResizeObserver where available
My dev env suddenly, with no apparent prompt, went into a mode where
it wouldn't display nay video tiles which was because they were 0x0
in the top left corner, which in turn was because the ResizeObserver
was never returning the actual bounds of the video tile container.

As per comment, this uses the native impl in preference to the ponyfill,
although in practice it looks like all our target browsers should support
it, so perhaps we could just remove the ponyfill entirely.
2023-04-20 13:39:25 +01:00
Robin Townsend
efbf319fa1 Explain why we cast the tile springs 2023-02-13 22:40:26 -05:00
Robin Townsend
58ed372afa Fix type and lint errors 2023-02-13 21:57:57 -05:00
Robin Townsend
69e6ba93c1 Add a switch to toggle between the new and old grids 2023-02-13 20:36:42 -05:00
Robin Townsend
0915e327e1 Implement somewhat working drag & drop and improve render memoization 2023-02-01 11:32:10 -05:00
Robin Townsend
d3fba7fd5f WIP minus unfinished split grid layouts 2023-01-18 10:52:12 -05:00
Robin Townsend
faa8f95f97 Reduce the size of the local feed in 1:1 calls at small window sizes 2023-01-04 08:38:24 -05:00
David Baker
df9c1fed2a Fix copyright headers
This is an Element project (in the vector-im repo) so the Copyright
should be for New Vector: it was incorrectly attributed to the
foundation for some files (and some files were missing headers).
2023-01-03 16:55:26 +00:00
David Baker
223793a445 Make spatial audio Firefox-only
Hopefully explained in comment: we have a heisenbug where we sometimes
lack audio from a certain participant, so this simplifies the audio
path by removing the workaround required to do AEC with spatial audio
on chrome.
2022-12-16 17:12:17 +00:00
Robin Townsend
2d5f413a1f Improve the visual experience of joining a call
Because useMeasure always returns a width and height of zero on the first render, various call UI elements would flash in and out of existence or animate in from the wrong place when joining a call. This poses an accessibility issue, and is generally unpleasant.
2022-11-02 23:17:36 -04:00
David Baker
feeb9c4e7c Fix missing tile bug
The 'connecting' tile change meant that we could have tiles right
at the start of the call where we wouldn't have before, and in fact
could have tiles for other users before we even had a tile for ourself.
This threw off the logic for ordering tiles which had a special case
for 1:1 calling which assumed that one of the tiles in a 1:1 call was
the local user. In this case, this assumption wasn't true at the very
start of the call, so the tile orders got assigned incorrectly and then
persisted for the rest of the call.

Fixes https://github.com/vector-im/element-call/issues/694
2022-11-01 18:10:11 +00:00
David Baker
b8af9a0733 Merge pull request #648 from vector-im/dbkr/tiles_for_everyone
Show tiles for members we're trying to connect to
2022-10-25 12:56:43 +01:00
Robin Townsend
7ad84de9c2 Re-enable focusing tiles in 1:1 calls 2022-10-24 10:22:51 -04:00
David Baker
1ea9432769 Show tiles for members we're trying to connect to
This should help give more context on what's going wrong in
splitbrain scenarios.

If users leave calls uncleanly, their tile will remain in until
their member event times out, which will be an hour from when they
joined the call. See https://github.com/vector-im/element-call/issues/639.

Part of https://github.com/vector-im/element-call/issues/616
2022-10-21 17:24:56 +01:00
Robin Townsend
178c6496bd yarn prettier:format 2022-10-18 00:48:29 -04:00
Robin Townsend
c5eb9f0b99 Prevent screenshare feeds from collapsing when you're alone in freedom mode
The code was previously confusing focused and presenter tiles quite a bit, and also had a couple different spots that would mistakenly engage 1:1 layout behavior when you're alone with your own screensharing feed.
2022-10-18 00:30:37 -04:00
David Baker
6355aa863c Fix scroll bug in spotlight view
This was a confusion between indicies of the tile and the tile position:
the spotlight tile is the 0th TilePosition, ie. the tile with order
0, not the tile with index 0.

Also comment one method to hopefully make this slightly easier to
understand.
2022-09-22 12:03:57 +01:00
Timo
51ae1c819a typescript src/video-grid (#511) 2022-08-12 19:27:34 +02:00