The 'connecting' tile change meant that we could have tiles right at the start of the call where we wouldn't have before, and in fact could have tiles for other users before we even had a tile for ourself. This threw off the logic for ordering tiles which had a special case for 1:1 calling which assumed that one of the tiles in a 1:1 call was the local user. In this case, this assumption wasn't true at the very start of the call, so the tile orders got assigned incorrectly and then persisted for the rest of the call. Fixes https://github.com/vector-im/element-call/issues/694
1169 lines
30 KiB
TypeScript
1169 lines
30 KiB
TypeScript
/*
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Copyright 2022 Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React, { Key, useCallback, useEffect, useRef, useState } from "react";
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import { FullGestureState, useDrag, useGesture } from "@use-gesture/react";
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import { Interpolation, SpringValue, useSprings } from "@react-spring/web";
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import useMeasure from "react-use-measure";
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import { ResizeObserver } from "@juggle/resize-observer";
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import { ReactDOMAttributes } from "@use-gesture/react/dist/declarations/src/types";
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import styles from "./VideoGrid.module.css";
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import { Layout } from "../room/GridLayoutMenu";
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import { TileDescriptor } from "../room/InCallView";
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interface TilePosition {
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x: number;
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y: number;
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width: number;
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height: number;
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zIndex: number;
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}
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interface Tile {
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key: Key;
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order: number;
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item: TileDescriptor;
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remove: boolean;
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focused: boolean;
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presenter: boolean;
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}
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type LayoutDirection = "vertical" | "horizontal";
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export function useVideoGridLayout(hasScreenshareFeeds: boolean): {
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layout: Layout;
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setLayout: (layout: Layout) => void;
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} {
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const layoutRef = useRef<Layout>("freedom");
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const revertLayoutRef = useRef<Layout>("freedom");
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const prevHasScreenshareFeeds = useRef(hasScreenshareFeeds);
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const [, forceUpdate] = useState({});
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const setLayout = useCallback((layout: Layout) => {
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// Store the user's set layout to revert to after a screenshare is finished
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revertLayoutRef.current = layout;
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layoutRef.current = layout;
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forceUpdate({});
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}, []);
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// Note: We need the returned layout to update synchronously with a change in hasScreenshareFeeds
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// so use refs and avoid useEffect.
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if (prevHasScreenshareFeeds.current !== hasScreenshareFeeds) {
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if (hasScreenshareFeeds) {
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// Automatically switch to spotlight layout when there's a screenshare
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layoutRef.current = "spotlight";
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} else {
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// When the screenshares have ended, revert to the previous layout
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layoutRef.current = revertLayoutRef.current;
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}
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}
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prevHasScreenshareFeeds.current = hasScreenshareFeeds;
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return { layout: layoutRef.current, setLayout };
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}
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const GAP = 8;
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function useIsMounted() {
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const isMountedRef = useRef<boolean>(false);
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useEffect(() => {
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isMountedRef.current = true;
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return () => {
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isMountedRef.current = false;
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};
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}, []);
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return isMountedRef;
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}
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function isInside([x, y]: number[], targetTile: TilePosition): boolean {
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const left = targetTile.x;
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const top = targetTile.y;
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const bottom = targetTile.y + targetTile.height;
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const right = targetTile.x + targetTile.width;
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if (x < left || x > right || y < top || y > bottom) {
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return false;
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}
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return true;
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}
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const getPipGap = (gridAspectRatio: number): number =>
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gridAspectRatio < 1 ? 12 : 24;
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function getTilePositions(
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tileCount: number,
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focusedTileCount: number,
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hasPresenter: boolean,
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gridWidth: number,
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gridHeight: number,
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pipXRatio: number,
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pipYRatio: number,
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layout: Layout
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): TilePosition[] {
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if (layout === "freedom") {
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if (tileCount === 2 && !hasPresenter && focusedTileCount === 0) {
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return getOneOnOneLayoutTilePositions(
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gridWidth,
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gridHeight,
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pipXRatio,
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pipYRatio
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);
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}
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return getFreedomLayoutTilePositions(
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tileCount,
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focusedTileCount,
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gridWidth,
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gridHeight
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);
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} else {
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return getSpotlightLayoutTilePositions(tileCount, gridWidth, gridHeight);
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}
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}
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function getOneOnOneLayoutTilePositions(
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gridWidth: number,
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gridHeight: number,
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pipXRatio: number,
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pipYRatio: number
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): TilePosition[] {
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const [remotePosition] = getFreedomLayoutTilePositions(
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1,
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0,
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gridWidth,
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gridHeight
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);
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const gridAspectRatio = gridWidth / gridHeight;
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const pipWidth = gridAspectRatio < 1 ? 114 : 230;
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const pipHeight = gridAspectRatio < 1 ? 163 : 155;
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const pipGap = getPipGap(gridAspectRatio);
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const pipMinX = remotePosition.x + pipGap;
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const pipMinY = remotePosition.y + pipGap;
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const pipMaxX = remotePosition.x + remotePosition.width - pipWidth - pipGap;
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const pipMaxY = remotePosition.y + remotePosition.height - pipHeight - pipGap;
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return [
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{
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// Apply the PiP position as a proportion of the available space
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x: pipMinX + pipXRatio * (pipMaxX - pipMinX),
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y: pipMinY + pipYRatio * (pipMaxY - pipMinY),
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width: pipWidth,
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height: pipHeight,
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zIndex: 1,
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},
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remotePosition,
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];
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}
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function getSpotlightLayoutTilePositions(
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tileCount: number,
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gridWidth: number,
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gridHeight: number
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): TilePosition[] {
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const tilePositions: TilePosition[] = [];
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const gridAspectRatio = gridWidth / gridHeight;
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if (gridAspectRatio < 1) {
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// Vertical layout (mobile)
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const spotlightTileHeight =
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tileCount > 1 ? (gridHeight - GAP * 3) * (4 / 5) : gridHeight - GAP * 2;
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const spectatorTileSize =
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tileCount > 1 ? gridHeight - GAP * 3 - spotlightTileHeight : 0;
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for (let i = 0; i < tileCount; i++) {
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if (i === 0) {
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// Spotlight tile
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tilePositions.push({
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x: GAP,
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y: GAP,
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width: gridWidth - GAP * 2,
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height: spotlightTileHeight,
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zIndex: 0,
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});
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} else {
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// Spectator tile
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tilePositions.push({
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x: (GAP + spectatorTileSize) * (i - 1) + GAP,
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y: spotlightTileHeight + GAP * 2,
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width: spectatorTileSize,
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height: spectatorTileSize,
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zIndex: 0,
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});
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}
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}
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} else {
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// Horizontal layout (desktop)
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const spotlightTileWidth =
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tileCount > 1 ? ((gridWidth - GAP * 3) * 4) / 5 : gridWidth - GAP * 2;
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const spectatorTileWidth =
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tileCount > 1 ? gridWidth - GAP * 3 - spotlightTileWidth : 0;
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const spectatorTileHeight = spectatorTileWidth * (9 / 16);
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for (let i = 0; i < tileCount; i++) {
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if (i === 0) {
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tilePositions.push({
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x: GAP,
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y: GAP,
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width: spotlightTileWidth,
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height: gridHeight - GAP * 2,
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zIndex: 0,
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});
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} else {
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tilePositions.push({
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x: GAP * 2 + spotlightTileWidth,
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y: (GAP + spectatorTileHeight) * (i - 1) + GAP,
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width: spectatorTileWidth,
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height: spectatorTileHeight,
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zIndex: 0,
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});
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}
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}
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}
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return tilePositions;
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}
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function getFreedomLayoutTilePositions(
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tileCount: number,
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focusedTileCount: number,
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gridWidth: number,
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gridHeight: number
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): TilePosition[] {
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if (tileCount === 0) {
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return [];
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}
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if (tileCount > 12) {
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console.warn("Over 12 tiles is not currently supported");
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}
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const { layoutDirection, itemGridRatio } = getGridLayout(
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tileCount,
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focusedTileCount,
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gridWidth,
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gridHeight
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);
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let itemGridWidth;
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let itemGridHeight;
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if (layoutDirection === "vertical") {
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itemGridWidth = gridWidth;
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itemGridHeight = Math.round(gridHeight * itemGridRatio);
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} else {
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itemGridWidth = Math.round(gridWidth * itemGridRatio);
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itemGridHeight = gridHeight;
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}
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const itemTileCount = tileCount - focusedTileCount;
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const {
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columnCount: itemColumnCount,
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rowCount: itemRowCount,
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tileAspectRatio: itemTileAspectRatio,
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} = getSubGridLayout(itemTileCount, itemGridWidth, itemGridHeight);
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const itemGridPositions = getSubGridPositions(
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itemTileCount,
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itemColumnCount,
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itemRowCount,
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itemTileAspectRatio,
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itemGridWidth,
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itemGridHeight
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);
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const itemGridBounds = getSubGridBoundingBox(itemGridPositions);
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let focusedGridWidth: number;
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let focusedGridHeight: number;
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if (focusedTileCount === 0) {
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focusedGridWidth = 0;
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focusedGridHeight = 0;
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} else if (layoutDirection === "vertical") {
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focusedGridWidth = gridWidth;
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focusedGridHeight =
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gridHeight - (itemGridBounds.height + (itemTileCount ? GAP * 2 : 0));
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} else {
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focusedGridWidth =
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gridWidth - (itemGridBounds.width + (itemTileCount ? GAP * 2 : 0));
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focusedGridHeight = gridHeight;
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}
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const {
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columnCount: focusedColumnCount,
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rowCount: focusedRowCount,
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tileAspectRatio: focusedTileAspectRatio,
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} = getSubGridLayout(focusedTileCount, focusedGridWidth, focusedGridHeight);
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const focusedGridPositions = getSubGridPositions(
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focusedTileCount,
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focusedColumnCount,
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focusedRowCount,
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focusedTileAspectRatio,
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focusedGridWidth,
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focusedGridHeight
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);
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const tilePositions = [...focusedGridPositions, ...itemGridPositions];
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centerTiles(focusedGridPositions, focusedGridWidth, focusedGridHeight, 0, 0);
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if (layoutDirection === "vertical") {
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centerTiles(
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itemGridPositions,
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gridWidth,
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gridHeight - focusedGridHeight,
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0,
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focusedGridHeight
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);
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} else {
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centerTiles(
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itemGridPositions,
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gridWidth - focusedGridWidth,
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gridHeight,
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focusedGridWidth,
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0
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);
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}
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return tilePositions;
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}
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function getSubGridBoundingBox(positions: TilePosition[]): {
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left: number;
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right: number;
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top: number;
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bottom: number;
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width: number;
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height: number;
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} {
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let left = 0;
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let right = 0;
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let top = 0;
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let bottom = 0;
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for (let i = 0; i < positions.length; i++) {
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const { x, y, width, height } = positions[i];
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if (i === 0) {
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left = x;
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right = x + width;
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top = y;
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bottom = y + height;
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} else {
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if (x < left) {
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left = x;
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}
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if (y < top) {
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top = y;
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}
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if (x + width > right) {
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right = x + width;
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}
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if (y + height > bottom) {
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bottom = y + height;
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}
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}
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}
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return {
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left,
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right,
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top,
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bottom,
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width: right - left,
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height: bottom - top,
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};
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}
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function isMobileBreakpoint(gridWidth: number, gridHeight: number): boolean {
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const gridAspectRatio = gridWidth / gridHeight;
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return gridAspectRatio < 1;
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}
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function getGridLayout(
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tileCount: number,
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focusedTileCount: number,
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gridWidth: number,
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gridHeight: number
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): { itemGridRatio: number; layoutDirection: LayoutDirection } {
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let layoutDirection: LayoutDirection = "horizontal";
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let itemGridRatio = 1;
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if (focusedTileCount === 0) {
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return { itemGridRatio, layoutDirection };
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}
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if (isMobileBreakpoint(gridWidth, gridHeight)) {
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layoutDirection = "vertical";
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itemGridRatio = 1 / 3;
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} else {
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layoutDirection = "horizontal";
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itemGridRatio = 1 / 3;
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}
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return { itemGridRatio, layoutDirection };
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}
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function centerTiles(
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positions: TilePosition[],
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gridWidth: number,
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gridHeight: number,
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offsetLeft: number,
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offsetTop: number
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) {
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const bounds = getSubGridBoundingBox(positions);
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const leftOffset = Math.round((gridWidth - bounds.width) / 2) + offsetLeft;
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const topOffset = Math.round((gridHeight - bounds.height) / 2) + offsetTop;
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applyTileOffsets(positions, leftOffset, topOffset);
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return positions;
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}
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function applyTileOffsets(
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positions: TilePosition[],
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leftOffset: number,
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topOffset: number
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) {
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for (const position of positions) {
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position.x += leftOffset;
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position.y += topOffset;
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}
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return positions;
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}
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function getSubGridLayout(
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tileCount: number,
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gridWidth: number,
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gridHeight: number
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): { columnCount: number; rowCount: number; tileAspectRatio: number } {
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const gridAspectRatio = gridWidth / gridHeight;
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let columnCount: number;
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let rowCount: number;
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let tileAspectRatio: number = 16 / 9;
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if (gridAspectRatio < 3 / 4) {
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// Phone
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if (tileCount === 1) {
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columnCount = 1;
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rowCount = 1;
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tileAspectRatio = 0;
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} else if (tileCount <= 4) {
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columnCount = 1;
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rowCount = tileCount;
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} else if (tileCount <= 12) {
|
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columnCount = 2;
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rowCount = Math.ceil(tileCount / columnCount);
|
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tileAspectRatio = 0;
|
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} else {
|
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// Unsupported
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columnCount = 3;
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rowCount = Math.ceil(tileCount / columnCount);
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tileAspectRatio = 1;
|
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}
|
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} else if (gridAspectRatio < 1) {
|
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// Tablet
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if (tileCount === 1) {
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columnCount = 1;
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rowCount = 1;
|
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tileAspectRatio = 0;
|
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} else if (tileCount <= 4) {
|
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columnCount = 1;
|
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rowCount = tileCount;
|
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} else if (tileCount <= 12) {
|
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columnCount = 2;
|
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rowCount = Math.ceil(tileCount / columnCount);
|
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} else {
|
|
// Unsupported
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|
columnCount = 3;
|
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rowCount = Math.ceil(tileCount / columnCount);
|
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tileAspectRatio = 1;
|
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}
|
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} else if (gridAspectRatio < 17 / 9) {
|
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// Computer
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if (tileCount === 1) {
|
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columnCount = 1;
|
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rowCount = 1;
|
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} else if (tileCount === 2) {
|
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columnCount = 2;
|
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rowCount = 1;
|
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} else if (tileCount <= 4) {
|
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columnCount = 2;
|
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rowCount = 2;
|
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} else if (tileCount <= 6) {
|
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columnCount = 3;
|
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rowCount = 2;
|
|
} else if (tileCount <= 8) {
|
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columnCount = 4;
|
|
rowCount = 2;
|
|
tileAspectRatio = 1;
|
|
} else if (tileCount <= 12) {
|
|
columnCount = 4;
|
|
rowCount = 3;
|
|
tileAspectRatio = 1;
|
|
} else {
|
|
// Unsupported
|
|
columnCount = 4;
|
|
rowCount = 4;
|
|
}
|
|
} else if (gridAspectRatio <= 32 / 9) {
|
|
// Ultrawide
|
|
if (tileCount === 1) {
|
|
columnCount = 1;
|
|
rowCount = 1;
|
|
} else if (tileCount === 2) {
|
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columnCount = 2;
|
|
rowCount = 1;
|
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} else if (tileCount <= 4) {
|
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columnCount = 2;
|
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rowCount = 2;
|
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} else if (tileCount <= 6) {
|
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columnCount = 3;
|
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rowCount = 2;
|
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} else if (tileCount <= 8) {
|
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columnCount = 4;
|
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rowCount = 2;
|
|
} else if (tileCount <= 12) {
|
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columnCount = 4;
|
|
rowCount = 3;
|
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} else {
|
|
// Unsupported
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|
columnCount = 4;
|
|
rowCount = 4;
|
|
}
|
|
} else {
|
|
// Super Ultrawide
|
|
if (tileCount <= 6) {
|
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columnCount = tileCount;
|
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rowCount = 1;
|
|
} else {
|
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columnCount = Math.ceil(tileCount / 2);
|
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rowCount = 2;
|
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}
|
|
}
|
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|
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return { columnCount, rowCount, tileAspectRatio };
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|
}
|
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|
|
function getSubGridPositions(
|
|
tileCount: number,
|
|
columnCount: number,
|
|
rowCount: number,
|
|
tileAspectRatio: number,
|
|
gridWidth: number,
|
|
gridHeight: number
|
|
) {
|
|
if (tileCount === 0) {
|
|
return [];
|
|
}
|
|
|
|
const newTilePositions: TilePosition[] = [];
|
|
|
|
const boxWidth = Math.round(
|
|
(gridWidth - GAP * (columnCount + 1)) / columnCount
|
|
);
|
|
const boxHeight = Math.round((gridHeight - GAP * (rowCount + 1)) / rowCount);
|
|
|
|
let tileWidth: number;
|
|
let tileHeight: number;
|
|
|
|
if (tileAspectRatio) {
|
|
const boxAspectRatio = boxWidth / boxHeight;
|
|
|
|
if (boxAspectRatio > tileAspectRatio) {
|
|
tileWidth = boxHeight * tileAspectRatio;
|
|
tileHeight = boxHeight;
|
|
} else {
|
|
tileWidth = boxWidth;
|
|
tileHeight = boxWidth / tileAspectRatio;
|
|
}
|
|
} else {
|
|
tileWidth = boxWidth;
|
|
tileHeight = boxHeight;
|
|
}
|
|
|
|
for (let i = 0; i < tileCount; i++) {
|
|
const verticalIndex = Math.floor(i / columnCount);
|
|
const top = verticalIndex * GAP + verticalIndex * tileHeight;
|
|
|
|
let rowItemCount: number;
|
|
|
|
if (verticalIndex + 1 === rowCount && tileCount % columnCount !== 0) {
|
|
rowItemCount = tileCount % columnCount;
|
|
} else {
|
|
rowItemCount = columnCount;
|
|
}
|
|
|
|
const horizontalIndex = i % columnCount;
|
|
|
|
let centeringPadding = 0;
|
|
|
|
if (rowItemCount < columnCount) {
|
|
const subgridWidth = tileWidth * columnCount + (GAP * columnCount - 1);
|
|
centeringPadding = Math.round(
|
|
(subgridWidth - (tileWidth * rowItemCount + (GAP * rowItemCount - 1))) /
|
|
2
|
|
);
|
|
}
|
|
|
|
const left =
|
|
centeringPadding + GAP * horizontalIndex + tileWidth * horizontalIndex;
|
|
|
|
newTilePositions.push({
|
|
width: tileWidth,
|
|
height: tileHeight,
|
|
x: left,
|
|
y: top,
|
|
zIndex: 0,
|
|
});
|
|
}
|
|
|
|
return newTilePositions;
|
|
}
|
|
|
|
// Sets the 'order' property on tiles based on the layout param and
|
|
// other properties of the tiles, eg. 'focused' and 'presenter'
|
|
function reorderTiles(tiles: Tile[], layout: Layout) {
|
|
// We use a special layout for 1:1 to always put the local tile first.
|
|
// We only do this if there are two tiles (obviously) and exactly one
|
|
// of them is local: during startup we can have tiles from other users
|
|
// but not our own, due to the order they're added, so without this we
|
|
// can assign multiple remote tiles order '1' and this persists through
|
|
// subsequent reorders because we preserve the order of the tiles.
|
|
if (
|
|
layout === "freedom" &&
|
|
tiles.length === 2 &&
|
|
tiles.filter((t) => t.item.isLocal).length === 1 &&
|
|
!tiles.some((t) => t.presenter || t.focused)
|
|
) {
|
|
// 1:1 layout
|
|
tiles.forEach((tile) => (tile.order = tile.item.isLocal ? 0 : 1));
|
|
} else {
|
|
const focusedTiles: Tile[] = [];
|
|
const otherTiles: Tile[] = [];
|
|
|
|
const orderedTiles: Tile[] = new Array(tiles.length);
|
|
tiles.forEach((tile) => (orderedTiles[tile.order] = tile));
|
|
|
|
orderedTiles.forEach((tile) =>
|
|
(tile.focused ? focusedTiles : otherTiles).push(tile)
|
|
);
|
|
|
|
[...focusedTiles, ...otherTiles].forEach((tile, i) => (tile.order = i));
|
|
}
|
|
}
|
|
|
|
interface DragTileData {
|
|
offsetX: number;
|
|
offsetY: number;
|
|
key: Key;
|
|
x: number;
|
|
y: number;
|
|
}
|
|
|
|
interface ChildrenProperties extends ReactDOMAttributes {
|
|
key: Key;
|
|
style: {
|
|
scale: SpringValue<number>;
|
|
opacity: SpringValue<number>;
|
|
boxShadow: Interpolation<number, string>;
|
|
};
|
|
width: number;
|
|
height: number;
|
|
item: TileDescriptor;
|
|
[index: string]: unknown;
|
|
}
|
|
|
|
interface VideoGridProps {
|
|
items: TileDescriptor[];
|
|
layout: Layout;
|
|
disableAnimations?: boolean;
|
|
children: (props: ChildrenProperties) => React.ReactNode;
|
|
}
|
|
|
|
export function VideoGrid({
|
|
items,
|
|
layout,
|
|
disableAnimations,
|
|
children,
|
|
}: VideoGridProps) {
|
|
// Place the PiP in the bottom right corner by default
|
|
const [pipXRatio, setPipXRatio] = useState(1);
|
|
const [pipYRatio, setPipYRatio] = useState(1);
|
|
|
|
const [{ tiles, tilePositions }, setTileState] = useState<{
|
|
tiles: Tile[];
|
|
tilePositions: TilePosition[];
|
|
}>({
|
|
tiles: [],
|
|
tilePositions: [],
|
|
});
|
|
const [scrollPosition, setScrollPosition] = useState<number>(0);
|
|
const draggingTileRef = useRef<DragTileData>(null);
|
|
const lastTappedRef = useRef<{ [index: Key]: number }>({});
|
|
const lastLayoutRef = useRef<Layout>(layout);
|
|
const isMounted = useIsMounted();
|
|
|
|
const [gridRef, gridBounds] = useMeasure({ polyfill: ResizeObserver });
|
|
|
|
useEffect(() => {
|
|
setTileState(({ tiles, ...rest }) => {
|
|
const newTiles: Tile[] = [];
|
|
const removedTileKeys: Set<Key> = new Set();
|
|
|
|
for (const tile of tiles) {
|
|
let item = items.find((item) => item.id === tile.key);
|
|
|
|
let remove = false;
|
|
|
|
if (!item) {
|
|
remove = true;
|
|
item = tile.item;
|
|
removedTileKeys.add(tile.key);
|
|
}
|
|
|
|
let focused: boolean;
|
|
if (layout === "spotlight") {
|
|
focused = item.focused;
|
|
} else {
|
|
focused = layout === lastLayoutRef.current ? tile.focused : false;
|
|
}
|
|
|
|
newTiles.push({
|
|
key: item.id,
|
|
order: tile.order,
|
|
item,
|
|
remove,
|
|
focused,
|
|
presenter: item.presenter,
|
|
});
|
|
}
|
|
|
|
for (const item of items) {
|
|
const existingTileIndex = newTiles.findIndex(
|
|
({ key }) => item.id === key
|
|
);
|
|
|
|
const existingTile = newTiles[existingTileIndex];
|
|
|
|
if (existingTile && !existingTile.remove) {
|
|
continue;
|
|
}
|
|
|
|
const newTile: Tile = {
|
|
key: item.id,
|
|
order: existingTile?.order ?? newTiles.length,
|
|
item,
|
|
remove: false,
|
|
focused: layout === "spotlight" && item.focused,
|
|
presenter: item.presenter,
|
|
};
|
|
|
|
if (existingTile) {
|
|
// Replace an existing tile
|
|
newTiles.splice(existingTileIndex, 1, newTile);
|
|
} else {
|
|
// Added tiles
|
|
newTiles.push(newTile);
|
|
}
|
|
}
|
|
|
|
reorderTiles(newTiles, layout);
|
|
|
|
if (removedTileKeys.size > 0) {
|
|
setTimeout(() => {
|
|
if (!isMounted.current) {
|
|
return;
|
|
}
|
|
|
|
setTileState(({ tiles, ...rest }) => {
|
|
const newTiles: Tile[] = tiles
|
|
.filter((tile) => !removedTileKeys.has(tile.key))
|
|
.map((tile) => ({ ...tile })); // clone before reordering
|
|
reorderTiles(newTiles, layout);
|
|
|
|
const focusedTileCount = newTiles.reduce(
|
|
(count, tile) => count + (tile.focused ? 1 : 0),
|
|
0
|
|
);
|
|
|
|
return {
|
|
...rest,
|
|
tiles: newTiles,
|
|
tilePositions: getTilePositions(
|
|
newTiles.length,
|
|
focusedTileCount,
|
|
newTiles.some((t) => t.presenter),
|
|
gridBounds.width,
|
|
gridBounds.height,
|
|
pipXRatio,
|
|
pipYRatio,
|
|
layout
|
|
),
|
|
};
|
|
});
|
|
}, 250);
|
|
}
|
|
|
|
const focusedTileCount = newTiles.reduce(
|
|
(count, tile) => count + (tile.focused ? 1 : 0),
|
|
0
|
|
);
|
|
|
|
lastLayoutRef.current = layout;
|
|
|
|
return {
|
|
...rest,
|
|
tiles: newTiles,
|
|
tilePositions: getTilePositions(
|
|
newTiles.length,
|
|
focusedTileCount,
|
|
newTiles.some((t) => t.presenter),
|
|
gridBounds.width,
|
|
gridBounds.height,
|
|
pipXRatio,
|
|
pipYRatio,
|
|
layout
|
|
),
|
|
};
|
|
});
|
|
}, [items, gridBounds, layout, isMounted, pipXRatio, pipYRatio]);
|
|
|
|
const animate = useCallback(
|
|
(tiles: Tile[]) => (tileIndex: number) => {
|
|
const tile = tiles[tileIndex];
|
|
const tilePosition = tilePositions[tile.order];
|
|
const draggingTile = draggingTileRef.current;
|
|
const dragging = draggingTile && tile.key === draggingTile.key;
|
|
const remove = tile.remove;
|
|
|
|
if (dragging) {
|
|
return {
|
|
width: tilePosition.width,
|
|
height: tilePosition.height,
|
|
x: draggingTile.offsetX + draggingTile.x,
|
|
y: draggingTile.offsetY + draggingTile.y,
|
|
scale: 1.1,
|
|
opacity: 1,
|
|
zIndex: 2,
|
|
shadow: 15,
|
|
immediate: (key: string) =>
|
|
disableAnimations ||
|
|
key === "zIndex" ||
|
|
key === "x" ||
|
|
key === "y" ||
|
|
key === "shadow",
|
|
from: {
|
|
shadow: 0,
|
|
scale: 0,
|
|
opacity: 0,
|
|
},
|
|
reset: false,
|
|
};
|
|
} else {
|
|
const isMobile = isMobileBreakpoint(
|
|
gridBounds.width,
|
|
gridBounds.height
|
|
);
|
|
|
|
return {
|
|
x:
|
|
tilePosition.x +
|
|
(layout === "spotlight" && tile.order !== 0 && isMobile
|
|
? scrollPosition
|
|
: 0),
|
|
y:
|
|
tilePosition.y +
|
|
(layout === "spotlight" && tile.order !== 0 && !isMobile
|
|
? scrollPosition
|
|
: 0),
|
|
width: tilePosition.width,
|
|
height: tilePosition.height,
|
|
scale: remove ? 0 : 1,
|
|
opacity: remove ? 0 : 1,
|
|
zIndex: tilePosition.zIndex,
|
|
shadow: 1,
|
|
from: {
|
|
shadow: 1,
|
|
scale: 0,
|
|
opacity: 0,
|
|
},
|
|
reset: false,
|
|
immediate: (key: string) =>
|
|
disableAnimations || key === "zIndex" || key === "shadow",
|
|
// If we just stopped dragging a tile, give it time for its animation
|
|
// to settle before pushing its z-index back down
|
|
delay: (key: string) => (key === "zIndex" ? 500 : 0),
|
|
};
|
|
}
|
|
},
|
|
[tilePositions, disableAnimations, scrollPosition, layout, gridBounds]
|
|
);
|
|
|
|
const [springs, api] = useSprings(tiles.length, animate(tiles), [
|
|
tilePositions,
|
|
tiles,
|
|
scrollPosition,
|
|
]);
|
|
|
|
const onTap = useCallback(
|
|
(tileKey: Key) => {
|
|
const lastTapped = lastTappedRef.current[tileKey];
|
|
|
|
if (!lastTapped || Date.now() - lastTapped > 500) {
|
|
lastTappedRef.current[tileKey] = Date.now();
|
|
return;
|
|
}
|
|
|
|
lastTappedRef.current[tileKey] = 0;
|
|
|
|
const tile = tiles.find((tile) => tile.key === tileKey);
|
|
if (!tile || layout !== "freedom") return;
|
|
const item = tile.item;
|
|
|
|
setTileState(({ tiles, ...state }) => {
|
|
let focusedTileCount = 0;
|
|
const newTiles = tiles.map((tile) => {
|
|
const newTile = { ...tile }; // clone before reordering
|
|
|
|
if (tile.item === item) {
|
|
newTile.focused = !tile.focused;
|
|
}
|
|
if (newTile.focused) {
|
|
focusedTileCount++;
|
|
}
|
|
|
|
return newTile;
|
|
});
|
|
|
|
reorderTiles(newTiles, layout);
|
|
|
|
return {
|
|
...state,
|
|
tiles: newTiles,
|
|
tilePositions: getTilePositions(
|
|
newTiles.length,
|
|
focusedTileCount,
|
|
newTiles.some((t) => t.presenter),
|
|
gridBounds.width,
|
|
gridBounds.height,
|
|
pipXRatio,
|
|
pipYRatio,
|
|
layout
|
|
),
|
|
};
|
|
});
|
|
},
|
|
[tiles, layout, gridBounds.width, gridBounds.height, pipXRatio, pipYRatio]
|
|
);
|
|
|
|
const bindTile = useDrag(
|
|
({ args: [key], active, xy, movement, tap, last, event }) => {
|
|
event.preventDefault();
|
|
|
|
if (tap) {
|
|
onTap(key);
|
|
return;
|
|
}
|
|
|
|
if (layout !== "freedom") return;
|
|
|
|
const dragTileIndex = tiles.findIndex((tile) => tile.key === key);
|
|
const dragTile = tiles[dragTileIndex];
|
|
const dragTilePosition = tilePositions[dragTile.order];
|
|
|
|
const cursorPosition = [xy[0] - gridBounds.left, xy[1] - gridBounds.top];
|
|
|
|
let newTiles = tiles;
|
|
|
|
if (tiles.length === 2 && !tiles.some((t) => t.presenter || t.focused)) {
|
|
// We're in 1:1 mode, so only the local tile should be draggable
|
|
if (!dragTile.item.isLocal) return;
|
|
|
|
// Position should only update on the very last event, to avoid
|
|
// compounding the offset on every drag event
|
|
if (last) {
|
|
const remotePosition = tilePositions[1];
|
|
|
|
const pipGap = getPipGap(gridBounds.width / gridBounds.height);
|
|
const pipMinX = remotePosition.x + pipGap;
|
|
const pipMinY = remotePosition.y + pipGap;
|
|
const pipMaxX =
|
|
remotePosition.x +
|
|
remotePosition.width -
|
|
dragTilePosition.width -
|
|
pipGap;
|
|
const pipMaxY =
|
|
remotePosition.y +
|
|
remotePosition.height -
|
|
dragTilePosition.height -
|
|
pipGap;
|
|
|
|
const newPipXRatio =
|
|
(dragTilePosition.x + movement[0] - pipMinX) / (pipMaxX - pipMinX);
|
|
const newPipYRatio =
|
|
(dragTilePosition.y + movement[1] - pipMinY) / (pipMaxY - pipMinY);
|
|
|
|
setPipXRatio(Math.max(0, Math.min(1, newPipXRatio)));
|
|
setPipYRatio(Math.max(0, Math.min(1, newPipYRatio)));
|
|
}
|
|
} else {
|
|
const hoverTile = tiles.find(
|
|
(tile) =>
|
|
tile.key !== key &&
|
|
isInside(cursorPosition, tilePositions[tile.order])
|
|
);
|
|
|
|
if (hoverTile) {
|
|
// Shift the tiles into their new order
|
|
newTiles = newTiles.map((tile) => {
|
|
let order = tile.order;
|
|
if (order < dragTile.order) {
|
|
if (order >= hoverTile.order) order++;
|
|
} else if (order > dragTile.order) {
|
|
if (order <= hoverTile.order) order--;
|
|
} else {
|
|
order = hoverTile.order;
|
|
}
|
|
|
|
let focused;
|
|
if (tile === hoverTile) {
|
|
focused = dragTile.focused;
|
|
} else if (tile === dragTile) {
|
|
focused = hoverTile.focused;
|
|
} else {
|
|
focused = tile.focused;
|
|
}
|
|
|
|
return { ...tile, order, focused };
|
|
});
|
|
|
|
reorderTiles(newTiles, layout);
|
|
|
|
setTileState((state) => ({ ...state, tiles: newTiles }));
|
|
}
|
|
}
|
|
|
|
if (active) {
|
|
if (!draggingTileRef.current) {
|
|
draggingTileRef.current = {
|
|
key: dragTile.key,
|
|
offsetX: dragTilePosition.x,
|
|
offsetY: dragTilePosition.y,
|
|
x: movement[0],
|
|
y: movement[1],
|
|
};
|
|
} else {
|
|
draggingTileRef.current.x = movement[0];
|
|
draggingTileRef.current.y = movement[1];
|
|
}
|
|
} else {
|
|
draggingTileRef.current = null;
|
|
}
|
|
|
|
api.start(animate(newTiles));
|
|
},
|
|
{ filterTaps: true, pointer: { buttons: [1] } }
|
|
);
|
|
|
|
const onGridGesture = useCallback(
|
|
(
|
|
e:
|
|
| Omit<FullGestureState<"wheel">, "event">
|
|
| Omit<FullGestureState<"drag">, "event">,
|
|
isWheel: boolean
|
|
) => {
|
|
if (layout !== "spotlight") {
|
|
return;
|
|
}
|
|
|
|
const isMobile = isMobileBreakpoint(gridBounds.width, gridBounds.height);
|
|
|
|
let movement = e.delta[isMobile ? 0 : 1];
|
|
|
|
if (isWheel) {
|
|
movement = -movement;
|
|
}
|
|
|
|
let min = 0;
|
|
|
|
if (tilePositions.length > 1) {
|
|
const lastTile = tilePositions[tilePositions.length - 1];
|
|
min = isMobile
|
|
? gridBounds.width - lastTile.x - lastTile.width - GAP
|
|
: gridBounds.height - lastTile.y - lastTile.height - GAP;
|
|
}
|
|
|
|
setScrollPosition((scrollPosition) =>
|
|
Math.min(Math.max(movement + scrollPosition, min), 0)
|
|
);
|
|
},
|
|
[layout, gridBounds, tilePositions]
|
|
);
|
|
|
|
const bindGrid = useGesture(
|
|
{
|
|
onWheel: (e) => onGridGesture(e, true),
|
|
onDrag: (e) => onGridGesture(e, false),
|
|
},
|
|
{}
|
|
);
|
|
|
|
return (
|
|
<div className={styles.videoGrid} ref={gridRef} {...bindGrid()}>
|
|
{springs.map(({ shadow, ...style }, i) => {
|
|
const tile = tiles[i];
|
|
const tilePosition = tilePositions[tile.order];
|
|
|
|
return children({
|
|
...bindTile(tile.key),
|
|
key: tile.key,
|
|
style: {
|
|
boxShadow: shadow.to(
|
|
(s) => `rgba(0, 0, 0, 0.5) 0px ${s}px ${2 * s}px 0px`
|
|
),
|
|
...style,
|
|
},
|
|
width: tilePosition.width,
|
|
height: tilePosition.height,
|
|
item: tile.item,
|
|
});
|
|
})}
|
|
</div>
|
|
);
|
|
}
|
|
|
|
VideoGrid.defaultProps = {
|
|
layout: "freedom",
|
|
};
|