As Element Call grows in complexity, it has become a pain point that our business logic remains so tightly coupled to the UI code. In particular, this has made testing difficult, and the complex semantics of React hooks are not a great match for arbitrary business logic. Here, I show the beginnings of what it would look like for us to adopt the MVVM pattern. I've created a CallViewModel and TileViewModel that expose their state to the UI as rxjs Observables, as well as a couple of helper functions for consuming view models in React code. This should contain no user-visible changes, but we need to watch out for regressions particularly around focus switching and promotion of speakers, because this was the logic I chose to refactor first.
70 lines
2.1 KiB
TypeScript
70 lines
2.1 KiB
TypeScript
/*
|
|
Copyright 2023 New Vector Ltd
|
|
|
|
Licensed under the Apache License, Version 2.0 (the "License");
|
|
you may not use this file except in compliance with the License.
|
|
You may obtain a copy of the License at
|
|
|
|
http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
Unless required by applicable law or agreed to in writing, software
|
|
distributed under the License is distributed on an "AS IS" BASIS,
|
|
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
See the License for the specific language governing permissions and
|
|
limitations under the License.
|
|
*/
|
|
|
|
import { TileDescriptor } from "../../src/state/CallViewModel";
|
|
import { Tile, reorderTiles } from "../../src/video-grid/VideoGrid";
|
|
|
|
const alice: Tile<unknown> = {
|
|
key: "alice",
|
|
order: 0,
|
|
item: { local: false } as unknown as TileDescriptor<unknown>,
|
|
remove: false,
|
|
focused: false,
|
|
isPresenter: false,
|
|
isSpeaker: false,
|
|
hasVideo: true,
|
|
};
|
|
const bob: Tile<unknown> = {
|
|
key: "bob",
|
|
order: 1,
|
|
item: { local: false } as unknown as TileDescriptor<unknown>,
|
|
remove: false,
|
|
focused: false,
|
|
isPresenter: false,
|
|
isSpeaker: false,
|
|
hasVideo: false,
|
|
};
|
|
|
|
test("reorderTiles does not promote a non-speaker", () => {
|
|
const tiles = [{ ...alice }, { ...bob }];
|
|
reorderTiles(tiles, "spotlight", 1);
|
|
expect(tiles).toEqual([
|
|
expect.objectContaining({ key: "alice", order: 0 }),
|
|
expect.objectContaining({ key: "bob", order: 1 }),
|
|
]);
|
|
});
|
|
|
|
test("reorderTiles promotes a speaker into the visible area", () => {
|
|
const tiles = [{ ...alice }, { ...bob, isSpeaker: true }];
|
|
reorderTiles(tiles, "spotlight", 1);
|
|
expect(tiles).toEqual([
|
|
expect.objectContaining({ key: "alice", order: 1 }),
|
|
expect.objectContaining({ key: "bob", order: 0 }),
|
|
]);
|
|
});
|
|
|
|
test("reorderTiles keeps a promoted speaker in the visible area", () => {
|
|
const tiles = [
|
|
{ ...alice, order: 1 },
|
|
{ ...bob, isSpeaker: true, order: 0 },
|
|
];
|
|
reorderTiles(tiles, "spotlight", 1);
|
|
expect(tiles).toEqual([
|
|
expect.objectContaining({ key: "alice", order: 1 }),
|
|
expect.objectContaining({ key: "bob", order: 0 }),
|
|
]);
|
|
});
|