* Enable lint rules for Promise handling to discourage misuse of them. Squashed all of Hugh's commits into one. --------- Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
282 lines
9.3 KiB
TypeScript
282 lines
9.3 KiB
TypeScript
/*
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Copyright 2023, 2024 New Vector Ltd.
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SPDX-License-Identifier: AGPL-3.0-only
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Please see LICENSE in the repository root for full details.
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*/
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import {
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AudioCaptureOptions,
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ConnectionState,
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LocalTrack,
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Room,
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RoomEvent,
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Track,
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} from "livekit-client";
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import { useCallback, useEffect, useRef, useState } from "react";
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import { logger } from "matrix-js-sdk/src/logger";
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import * as Sentry from "@sentry/react";
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import { SFUConfig, sfuConfigEquals } from "./openIDSFU";
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import { PosthogAnalytics } from "../analytics/PosthogAnalytics";
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declare global {
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interface Window {
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peerConnectionTimeout?: number;
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websocketTimeout?: number;
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}
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}
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/*
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* Additional values for states that a call can be in, beyond what livekit
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* provides in ConnectionState. Also reconnects the call if the SFU Config
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* changes.
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*/
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export enum ECAddonConnectionState {
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// We are switching from one focus to another (or between livekit room aliases on the same focus)
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ECSwitchingFocus = "ec_switching_focus",
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// The call has just been initialised and is waiting for credentials to arrive before attempting
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// to connect. This distinguishes from the 'Disconnected' state which is now just for when livekit
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// gives up on connectivity and we consider the call to have failed.
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ECWaiting = "ec_waiting",
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}
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export type ECConnectionState = ConnectionState | ECAddonConnectionState;
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// This is mostly necessary because an empty useRef is an empty object
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// which is truthy, so we can't just use Boolean(currentSFUConfig.current)
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function sfuConfigValid(sfuConfig?: SFUConfig): boolean {
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return Boolean(sfuConfig?.url) && Boolean(sfuConfig?.jwt);
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}
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async function doConnect(
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livekitRoom: Room,
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sfuConfig: SFUConfig,
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audioEnabled: boolean,
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audioOptions: AudioCaptureOptions,
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): Promise<void> {
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// Always create an audio track manually.
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// livekit (by default) keeps the mic track open when you mute, but if you start muted,
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// doesn't publish it until you unmute. We want to publish it from the start so we're
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// always capturing audio: it helps keep bluetooth headsets in the right mode and
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// mobile browsers to know we're doing a call.
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if (
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livekitRoom!.localParticipant.getTrackPublication(Track.Source.Microphone)
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) {
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logger.warn(
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"Pre-creating audio track but participant already appears to have an microphone track: this shouldn't happen!",
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);
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Sentry.captureMessage(
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"Pre-creating audio track but participant already appears to have an microphone track!",
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);
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return;
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}
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logger.info("Pre-creating microphone track");
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let preCreatedAudioTrack: LocalTrack | undefined;
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try {
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const audioTracks = await livekitRoom!.localParticipant.createTracks({
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audio: audioOptions,
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});
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if (audioTracks.length < 1) {
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logger.info("Tried to pre-create local audio track but got no tracks");
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} else {
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preCreatedAudioTrack = audioTracks[0];
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}
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logger.info("Pre-created microphone track");
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} catch (e) {
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logger.error("Failed to pre-create microphone track", e);
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}
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if (!audioEnabled) await preCreatedAudioTrack?.mute();
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// check again having awaited for the track to create
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if (
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livekitRoom!.localParticipant.getTrackPublication(Track.Source.Microphone)
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) {
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logger.warn(
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"Pre-created audio track but participant already appears to have an microphone track: this shouldn't happen!",
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);
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preCreatedAudioTrack?.stop();
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return;
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}
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logger.info("Connecting & publishing");
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try {
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await connectAndPublish(livekitRoom, sfuConfig, preCreatedAudioTrack, []);
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} catch (e) {
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preCreatedAudioTrack?.stop();
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logger.warn("Stopped precreated audio tracks.", e);
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}
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}
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/**
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* Connect to the SFU and publish specific tracks, if provided.
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* This is very specific to what we need to do: for instance, we don't
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* currently have a need to prepublish video tracks. We just prepublish
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* a mic track at the start of a call and copy any srceenshare tracks over
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* when switching focus (because we can't re-acquire them without the user
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* going through the dialog to choose them again).
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*/
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async function connectAndPublish(
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livekitRoom: Room,
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sfuConfig: SFUConfig,
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micTrack: LocalTrack | undefined,
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screenshareTracks: MediaStreamTrack[],
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): Promise<void> {
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const tracker = PosthogAnalytics.instance.eventCallConnectDuration;
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// Track call connect duration
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tracker.cacheConnectStart();
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livekitRoom.once(RoomEvent.SignalConnected, tracker.cacheWsConnect);
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await livekitRoom!.connect(sfuConfig!.url, sfuConfig!.jwt, {
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// Due to stability issues on Firefox we are testing the effect of different
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// timeouts, and allow these values to be set through the console
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peerConnectionTimeout: window.peerConnectionTimeout ?? 45000,
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websocketTimeout: window.websocketTimeout ?? 45000,
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});
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// remove listener in case the connect promise rejects before `SignalConnected` is emitted.
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livekitRoom.off(RoomEvent.SignalConnected, tracker.cacheWsConnect);
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tracker.track({ log: true });
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if (micTrack) {
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logger.info(`Publishing precreated mic track`);
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await livekitRoom.localParticipant.publishTrack(micTrack, {
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source: Track.Source.Microphone,
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});
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}
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logger.info(
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`Publishing ${screenshareTracks.length} precreated screenshare tracks`,
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);
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for (const st of screenshareTracks) {
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livekitRoom.localParticipant
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.publishTrack(st, {
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source: Track.Source.ScreenShare,
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})
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.catch((e) => {
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logger.error("Failed to publish screenshare track", e);
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});
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}
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}
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export function useECConnectionState(
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initialAudioOptions: AudioCaptureOptions,
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initialAudioEnabled: boolean,
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livekitRoom?: Room,
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sfuConfig?: SFUConfig,
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): ECConnectionState {
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const [connState, setConnState] = useState(
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sfuConfig && livekitRoom
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? livekitRoom.state
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: ECAddonConnectionState.ECWaiting,
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);
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const [isSwitchingFocus, setSwitchingFocus] = useState(false);
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const [isInDoConnect, setIsInDoConnect] = useState(false);
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const onConnStateChanged = useCallback((state: ConnectionState) => {
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if (state == ConnectionState.Connected) setSwitchingFocus(false);
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setConnState(state);
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}, []);
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useEffect(() => {
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const oldRoom = livekitRoom;
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if (livekitRoom) {
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livekitRoom.on(RoomEvent.ConnectionStateChanged, onConnStateChanged);
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}
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return (): void => {
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if (oldRoom)
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oldRoom.off(RoomEvent.ConnectionStateChanged, onConnStateChanged);
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};
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}, [livekitRoom, onConnStateChanged]);
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const doFocusSwitch = useCallback(async (): Promise<void> => {
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const screenshareTracks: MediaStreamTrack[] = [];
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for (const t of livekitRoom!.localParticipant.videoTrackPublications.values()) {
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if (t.track && t.source == Track.Source.ScreenShare) {
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const newTrack = t.track.mediaStreamTrack.clone();
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newTrack.enabled = true;
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screenshareTracks.push(newTrack);
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}
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}
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// Flag that we're currently switching focus. This will get reset when the
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// connection state changes back to connected in onConnStateChanged above.
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setSwitchingFocus(true);
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await livekitRoom?.disconnect();
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setIsInDoConnect(true);
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try {
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await connectAndPublish(
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livekitRoom!,
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sfuConfig!,
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undefined,
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screenshareTracks,
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);
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} finally {
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setIsInDoConnect(false);
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}
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}, [livekitRoom, sfuConfig]);
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const currentSFUConfig = useRef(Object.assign({}, sfuConfig));
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// Id we are transitioning from a valid config to another valid one, we need
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// to explicitly switch focus
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useEffect(() => {
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if (
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sfuConfigValid(sfuConfig) &&
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sfuConfigValid(currentSFUConfig.current) &&
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!sfuConfigEquals(currentSFUConfig.current, sfuConfig)
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) {
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logger.info(
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`SFU config changed! URL was ${currentSFUConfig.current?.url} now ${sfuConfig?.url}`,
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);
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doFocusSwitch().catch((e) => {
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logger.error("Failed to switch focus", e);
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});
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} else if (
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!sfuConfigValid(currentSFUConfig.current) &&
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sfuConfigValid(sfuConfig)
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) {
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// if we're transitioning from an invalid config to a valid one (ie. connecting)
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// then do an initial connection, including publishing the microphone track:
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// livekit (by default) keeps the mic track open when you mute, but if you start muted,
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// doesn't publish it until you unmute. We want to publish it from the start so we're
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// always capturing audio: it helps keep bluetooth headsets in the right mode and
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// mobile browsers to know we're doing a call.
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setIsInDoConnect(true);
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doConnect(
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livekitRoom!,
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sfuConfig!,
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initialAudioEnabled,
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initialAudioOptions,
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)
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.catch((e) => {
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logger.error("Failed to connect to SFU", e);
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})
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.finally(() => setIsInDoConnect(false));
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}
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currentSFUConfig.current = Object.assign({}, sfuConfig);
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}, [
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sfuConfig,
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livekitRoom,
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initialAudioOptions,
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initialAudioEnabled,
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doFocusSwitch,
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]);
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// Because we create audio tracks by hand, there's more to connecting than
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// just what LiveKit does in room.connect, and we should continue to return
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// ConnectionState.Connecting for the entire duration of the doConnect promise
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return isSwitchingFocus
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? ECAddonConnectionState.ECSwitchingFocus
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: isInDoConnect
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? ConnectionState.Connecting
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: connState;
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}
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