widgets/menu: introduce dedicated module menu
* new menu_view * new menu_state * update constants * update main_view referencing a tab_view Signed-off-by: Ralf Zerres <ralf.zerres@networkx.de>
This commit is contained in:
@@ -29,6 +29,8 @@ pub static ID_LOCALIZATION_LABEL_LANGUAGE_NAME: &str = "localization_label_langu
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pub static ID_LOCALIZATION_LANGUAGE_NAME: &str = "localization_language_name";
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pub static ID_MENU_POPUP: &str = "menu_popup";
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pub static ID_MENU_STACK: &str = "menu_stack";
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pub static ID_MENU_BUTTON: &str = "menu_button";
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pub static ID_MENU_GRID: &str = "menu_grid";
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pub static ID_MENU_LABEL_ACCOUNT: &str = "menu_label_account";
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pub static ID_MENU_LABEL_QUIT: &str = "menu_label_quit";
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@@ -12,6 +12,7 @@ use crate::{
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widgets::policycheck::policycheck_view::PolicycheckView,
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widgets::localization::localization_view::LocalizationView,
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widgets::configuration::configuration_view::ConfigurationView,
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widgets::menu::menu_view::MenuView,
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};
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// [START] views
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@@ -57,6 +58,7 @@ impl Template for MainView {
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.tab("Policynumber check", policycheck_view)
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.tab("Localization", LocalizationView::new().build(ctx))
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.tab("Configuration", ConfigurationView::new().build(ctx))
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.tab("Menu", MenuView::new().build(ctx))
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.build(ctx),
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)
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//.child(policycheck_view)
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@@ -13,32 +13,73 @@ use std::process;
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use crate::{
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data::constants::*,
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widgets::policycheck::policycheck_view::PolicycheckView,
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widgets::policycheck::policycheck_state::{PolicycheckAction, PolicycheckState},
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widgets::menu::menu_view::MenuView,
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//widgets::policycheck::policycheck_view::PolicycheckView,
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};
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/// Valid `actions` that are handled as state changes in the `Policycheck` widget.
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/// Valid `actions` that are handled as state changes in the `Menu` widget.
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#[derive(Debug, Clone, Copy)]
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pub enum MenuAction {
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CreateMenuPopup(Entity),
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RemoveMenuPopup(Entity),
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SetThemeToggle(Entity),
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CreateMenu,
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CreateMenuToggleTheme(Entity),
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RemoveMenu,
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RemoveMenuToggleTheme(Entity),
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SetTheme
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}
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/// Valid `structures` that are handled inside the state of the `Menu` widget.
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#[derive(AsAny, Default)]
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pub struct MenuState {
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action: Option<PolicycheckAction>,
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action: Option<MenuAction>,
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menu: Entity,
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menu_toggle_theme: Entity,
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menu_toggle_theme: Entity
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}
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/// Method definitions, that react on any given state change inside the `Menu` widget.
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impl MenuState {
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/// Set a menu holding all valid menu elements
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/// The elements are ordered compontents inside a stack
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pub fn create_menu(&mut self, ctx: &mut Context<'_>) {
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// create a stack as a child of the given component
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let stack = ctx
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.entity_of_child(ID_MENU_BUTTON)
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.expect("PolicycheckState: Can't find entity of resource 'ID_MENU_BUTTON'.");
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//.entity_of_child(<PolicycheckView>ID_MENU_BUTTON)
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//.expect("PolicycheckState: Can't find entity of resource 'ID_POLICY_CHECK_POPUP_MENU'.");
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let current_entity = ctx.entity();
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let build_context = &mut ctx.build_context();
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// create a new popup menu overlay
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self.menu = create_menu_popup(current_entity, build_context);
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// create a menu_popup widget as a child of entity "ID_POLICY_CHECK_BUTTON_MENU"
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build_context.append_child(stack, self.menu);
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println!("Popup Menu created: {:?}", self.menu);
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}
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/// Set a toggle_theme menu
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/// Select the active theme from a `ComboBox` offering a list of valid `themes``
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fn create_menu_toggle_theme(&mut self, ctx: &mut Context<'_>) {
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let stack = ctx
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.entity_of_child(ID_MENU_LABEL_TOGGLE_THEME)
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.expect("MenuState: Can't find entity of resource 'ID_MENU_LABEL_TOGGLE_THEME'.");
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let current_entity = ctx.entity();
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let build_context = &mut ctx.build_context();
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// create a new menu overlay
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self.menu_toggle_theme = create_menu_toggle_theme_popup(current_entity, build_context);
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// create a menu_popup widget as a child of entity "ID_POPUP_MENU"
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build_context.append_child(stack, self.menu_toggle_theme);
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println!("Popup Menu Toggle Theme created: {:?}", self.menu_toggle_theme);
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}
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/// Remove the menu popup box
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fn remove_menu(&mut self, id: Entity, ctx: &mut Context<'_>) {
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ctx.remove_child(self.menu);
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println!("Popup {:?} removed !", id);
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fn remove_menu(&mut self, ctx: &mut Context<'_>) {
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ctx.remove_child(ctx.entity());
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println!("Popup {:?} removed !", ctx.entity());
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}
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/// Remove the menu popup box
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@@ -51,49 +92,17 @@ impl MenuState {
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pub fn set_action(&mut self, action: MenuAction) {
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self.action = action.into();
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}
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/// Set a menu using a stack that holds all valid menu elements
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/// The elements are ordered in a stack
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fn set_menu(&mut self, ctx: &mut Context<'_>) {
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let stack = ctx
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.entity_of_child(ID_POLICY_CHECK_BUTTON_MENU)
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.expect("PolicycheckState: Can't find entity of resource 'ID_POLICY_CHECK_POPUP_MENU'.");
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let current_entity = ctx.entity();
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let build_context = &mut ctx.build_context();
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// create a new popup menu overlay
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self.menu = new_menu(current_entity, build_context);
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// create a menu_popup widget as a child of entity "ID_POLICY_CHECK_BUTTON_MENU"
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build_context.append_child(stack, self.menu);
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println!("Popup Menu created: {:?}", self.menu);
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}
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/// Set a toggle_theme menu
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/// Select the active theme from a `ComboBox` offering a list of valid `themes``
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fn set_menu_toggle_theme(&mut self, ctx: &mut Context<'_>) {
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let stack = ctx
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.entity_of_child(ID_MENU_LABEL_TOGGLE_THEME)
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.expect("MenuState: Can't find entity of resource 'ID_MENU_LABEL_TOGGLE_THEME'.");
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let current_entity = ctx.entity();
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let build_context = &mut ctx.build_context();
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// create a new menu overlay
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self.menu_toggle_theme = new_menu_toggle_theme(current_entity, build_context);
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// create a menu_popup widget as a child of entity "ID_POPUP_MENU"
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build_context.append_child(stack, self.menu_toggle_theme);
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println!("Popup Menu Toggle Theme created: {:?}", self.menu_toggle_theme);
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}
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}
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/// Supported methods handled inside the `MenuState`
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impl State for MenuState {
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/// Initialize the state of widgets inside `MenuState`
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fn init(&mut self, _: &mut Registry, ctx: &mut Context<'_>) {
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}
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fn init(&mut self, _: &mut Registry, _ctx: &mut Context<'_>) {
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// Initialize required entities
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// let menu_button = ctx
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// .entity_of_child(ID_MENU_STACK)
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// .expect("MenuState.init: Can't find resource entity 'PolicycheckView::ID_POLICY_CHECK_BUTTON_MENU'.");
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}
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/// Handle messages for the `MenuState`
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fn messages(
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@@ -104,8 +113,8 @@ impl State for MenuState {
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) {
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for message in messages.read::<MenuAction>() {
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match message {
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MenuAction::ChangeTheme() => {
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let theme_index = *PolicycheckView::selected_index_ref(&ctx.widget());
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MenuAction::SetTheme => {
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let theme_index = *MenuView::selected_index_ref(&ctx.widget());
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cfg_if! {
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if #[cfg(windows)] {
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@@ -136,33 +145,35 @@ impl State for MenuState {
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fn update(&mut self, _registry: &mut Registry, ctx: &mut Context<'_>) {
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if let Some(action) = self.action {
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match action {
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MenuAction::RemoveMenu(_entity) => {
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MenuAction::CreateMenu => {
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println!("MenuAction::CreateMenu(_entity)");
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self.create_menu(ctx);
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}
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MenuAction::CreateMenuToggleTheme(_entity) => {
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self.create_menu_toggle_theme(ctx);
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}
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MenuAction::RemoveMenu => {
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self.remove_menu(ctx);
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}
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MenuAction::RemoveMenuToggleTheme(_entity) => {
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self.remove_menu_toggle_theme(ctx);
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}
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MenuAction::SetMenu(_entity) => {
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self.set_menu(ctx);
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}
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MenuAction::SetMenuToggleTheme(_entity) => {
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self.set_menu_toggle_theme(ctx);
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MenuAction::RemoveMenuToggleTheme(entity) => {
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self.remove_menu_toggle_theme(entity, ctx);
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}
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_ => (),
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}
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}
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}
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}
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/// Create a new menu popup
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pub fn new_menu(menu: Entity, ctx: &mut BuildContext<'_>) -> Entity {
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/// Create a new popup presenting the menu components
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pub fn create_menu_popup(id: Entity, ctx: &mut BuildContext<'_>) -> Entity {
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Popup::new()
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.id(ID_MENU_POPUP)
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.style("container_menu")
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.target(menu)
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.target(id)
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.open(true)
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.width(280)
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.height(140)
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.on_key_down(move | _ctx, key_event | {
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.on_key_down(move | ctx, key_event | {
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match key_event.key {
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Key::Q(..) => {
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//if is_ctrl_home_down(ctx)
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@@ -172,8 +183,8 @@ pub fn new_menu(menu: Entity, ctx: &mut BuildContext<'_>) -> Entity {
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},
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Key::Escape => {
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println!("KeyHandler: got Escape");
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//ctx.get::<MenuState>(menu)
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// .set_action(PolicycheckAction::RemoveMenu(menu));
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ctx.get_mut::<MenuState>(id)
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.set_action(MenuAction::RemoveMenu);
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},
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_ => {
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println!("KeyHandler: got {:?}", key_event.key);
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@@ -218,11 +229,11 @@ pub fn new_menu(menu: Entity, ctx: &mut BuildContext<'_>) -> Entity {
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.attach(Grid::column_span(2))
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.icon(material_icons_font::MD_EDIT)
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.text("Toggle theme")
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.on_click(move |states, _| {
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states.get_mut::<MenuState>(menu)
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.set_action(MenuAction::SetToggleTheme(menu));
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true
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})
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// .on_click(move |ctx, _| {
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// ctx.get_mut::<MenuState>(id)
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// .set_action(MenuAction::SetTheme(id));
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// true
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// })
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.build(ctx),
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)
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.child(
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@@ -257,11 +268,14 @@ pub fn new_menu(menu: Entity, ctx: &mut BuildContext<'_>) -> Entity {
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}
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/// Create a new popup submenu to toogle the active theme
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pub fn new_menu_toggle_theme(menu_toggle_theme: Entity, ctx: &mut BuildContext<'_>) -> Entity {
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pub fn create_menu_toggle_theme_popup(id: Entity, ctx: &mut BuildContext<'_>) -> Entity {
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//let themes_count = themes.len();
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//ProgressBar::val_set(&mut ctx.child(ID_POLICY_CHECK_PROGRESS_BAR), new_width);
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Popup::new()
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.id(ID_MENU_TOGGLE_THEME)
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.style("container_menu")
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.target(menu_toggle_theme)
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.target(id)
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.open(true)
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.width(280)
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.height(140)
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@@ -269,17 +283,17 @@ pub fn new_menu_toggle_theme(menu_toggle_theme: Entity, ctx: &mut BuildContext<'
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ComboBox::new()
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.attach(Grid::column(2))
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.attach(Grid::row(6))
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.count(themes_count)
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//.count(themes_count)
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.items_builder(move |build_ctx, index| {
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let theme_name =
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PolicycheckView::themes_ref(&build_ctx.get_widget(menu_toggle_theme))[index].clone();
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MenuView::themes_ref(&build_ctx.get_widget(id))[index].clone();
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TextBlock::new().v_align("center").text(theme_name).build(build_ctx)
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})
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.on_changed("selected_index", move |ctx, _| {
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ctx.send_message(MenuAction::ChangeTheme, menu_toggle_theme);
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ctx.send_message(MenuAction::SetTheme, id);
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println!("changed theme.");
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})
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.selected_index(menu_toggle_theme)
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.selected_index(id)
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.build(ctx),
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)
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.build(ctx)
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@@ -7,31 +7,26 @@
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use cfg_if::cfg_if;
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use orbtk::prelude::*;
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use orbtk::shell::event::Key;
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use std::process;
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use crate::{
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data::constants::*,
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//widgets::policycheck::policycheck_view::PolicycheckView,
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widgets::menu::menu_state::{MenuAction, MenuState},
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};
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use crate::data::constants::*;
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use crate::widgets::menu::menu_state::{MenuAction, MenuState};
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type List = Vec<String>;
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// Macro that initializes the widget structures/variables for the menu view
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widget!(
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MenuView<MenuState> {
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//menu_stack: Entity,
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//button_menu: Entity,
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selected_index: i32,
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themes: List,
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themes_count: i32
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themes: List
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}
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);
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/// The template implementation of the menu view
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/// All GUI elements are styled using the "style" attribute referencing to a ron based css
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impl Template for MenuView {
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fn template(self, id: Entity, ctx: &mut BuildContext) -> Self {
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fn template(self, id: Entity, ctx: &mut BuildContext<'_>) -> Self {
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cfg_if! {
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if #[cfg(windows)] {
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// define the list of supported themes
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@@ -52,9 +47,36 @@ impl Template for MenuView {
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}
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}
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let themes_count = themes.len();
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//self.themes(themes).child(MenuState::create_menu(ID_MENU_POPUP, ctx))
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self.themes(themes).child(
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Stack::new()
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.id(ID_MENU_STACK)
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.child(
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TextBlock::new()
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.style("header")
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.attach(Grid::row(0))
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.attach(Grid::column(0))
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.style("small_text")
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.text("Select theme")
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.build(ctx),
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)
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.child(
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Button::new()
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//.id("button_menu")
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.id(ID_MENU_BUTTON)
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.style("button_single_content")
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.icon(material_icons_font::MD_MENU)
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.attach(Grid::column(2))
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.h_align("end")
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.on_click(move |ctx, _| {
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println!("WIP: open menu popup from MenuView");
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ctx.get_mut::<MenuState>(id)
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.set_action(MenuAction::CreateMenu);
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true
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})
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.build(ctx),
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)
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.build(ctx),
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)
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}
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}
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Reference in New Issue
Block a user