Merge pull request #1892 from vector-im/dbkr/focus_switch_keep_screenshare
Keep screenshares when switching focus
This commit is contained in:
@@ -17,6 +17,7 @@ limitations under the License.
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import {
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AudioCaptureOptions,
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ConnectionState,
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LocalTrack,
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Room,
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RoomEvent,
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Track,
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@@ -55,8 +56,6 @@ async function doConnect(
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audioEnabled: boolean,
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audioOptions: AudioCaptureOptions,
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): Promise<void> {
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await livekitRoom!.connect(sfuConfig!.url, sfuConfig!.jwt);
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// Always create an audio track manually.
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// livekit (by default) keeps the mic track open when you mute, but if you start muted,
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// doesn't publish it until you unmute. We want to publish it from the start so we're
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@@ -82,6 +81,8 @@ async function doConnect(
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}
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if (!audioEnabled) await audioTracks[0].mute();
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logger.info("Pre-created microphone track");
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// check again having awaited for the track to create
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if (livekitRoom!.localParticipant.getTrack(Track.Source.Microphone)) {
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logger.warn(
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@@ -92,8 +93,48 @@ async function doConnect(
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}
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return;
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}
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logger.info("Publishing pre-created mic track");
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await livekitRoom?.localParticipant.publishTrack(audioTracks[0]);
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logger.info("Connecting & publishing");
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try {
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await connectAndPublish(livekitRoom, sfuConfig, audioTracks[0], []);
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} catch (e) {
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for (const t of audioTracks) {
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t.stop();
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}
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}
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}
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/**
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* Connect to the SFU and publish specific tracks, if provided.
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* This is very specific to what we need to do: for instance, we don't
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* currently have a need to prepublish video tracks. We just prepublish
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* a mic track at the start of a call and copy any srceenshare tracks over
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* when switching focus (because we can't re-acquire them without the user
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* going through the dialog to choose them again).
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*/
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async function connectAndPublish(
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livekitRoom: Room,
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sfuConfig: SFUConfig,
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micTrack: LocalTrack | undefined,
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screenshareTracks: MediaStreamTrack[],
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): Promise<void> {
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await livekitRoom!.connect(sfuConfig!.url, sfuConfig!.jwt);
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if (micTrack) {
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logger.info(`Publishing precreated mic track`);
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await livekitRoom.localParticipant.publishTrack(micTrack, {
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source: Track.Source.Microphone,
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});
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}
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logger.info(
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`Publishing ${screenshareTracks.length} precreated screenshare tracks`,
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);
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for (const st of screenshareTracks) {
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livekitRoom.localParticipant.publishTrack(st, {
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source: Track.Source.ScreenShare,
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});
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}
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}
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export function useECConnectionState(
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@@ -129,6 +170,33 @@ export function useECConnectionState(
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};
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}, [livekitRoom, onConnStateChanged]);
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const doFocusSwitch = useCallback(async (): Promise<void> => {
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const screenshareTracks: MediaStreamTrack[] = [];
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for (const t of livekitRoom!.localParticipant.videoTracks.values()) {
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if (t.track && t.source == Track.Source.ScreenShare) {
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const newTrack = t.track.mediaStreamTrack.clone();
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newTrack.enabled = true;
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screenshareTracks.push(newTrack);
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}
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}
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// Flag that we're currently switching focus. This will get reset when the
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// connection state changes back to connected in onConnStateChanged above.
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setSwitchingFocus(true);
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await livekitRoom?.disconnect();
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setIsInDoConnect(true);
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try {
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await connectAndPublish(
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livekitRoom!,
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sfuConfig!,
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undefined,
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screenshareTracks,
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);
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} finally {
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setIsInDoConnect(false);
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}
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}, [livekitRoom, sfuConfig]);
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const currentSFUConfig = useRef(Object.assign({}, sfuConfig));
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// Id we are transitioning from a valid config to another valid one, we need
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@@ -143,21 +211,7 @@ export function useECConnectionState(
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`SFU config changed! URL was ${currentSFUConfig.current?.url} now ${sfuConfig?.url}`,
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);
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(async (): Promise<void> => {
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setSwitchingFocus(true);
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await livekitRoom?.disconnect();
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setIsInDoConnect(true);
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try {
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await doConnect(
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livekitRoom!,
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sfuConfig!,
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initialAudioEnabled,
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initialAudioOptions,
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);
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} finally {
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setIsInDoConnect(false);
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}
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})();
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doFocusSwitch();
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} else if (
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!sfuConfigValid(currentSFUConfig.current) &&
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sfuConfigValid(sfuConfig)
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@@ -178,7 +232,13 @@ export function useECConnectionState(
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}
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currentSFUConfig.current = Object.assign({}, sfuConfig);
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}, [sfuConfig, livekitRoom, initialAudioOptions, initialAudioEnabled]);
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}, [
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sfuConfig,
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livekitRoom,
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initialAudioOptions,
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initialAudioEnabled,
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doFocusSwitch,
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]);
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// Because we create audio tracks by hand, there's more to connecting than
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// just what LiveKit does in room.connect, and we should continue to return
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@@ -22,8 +22,7 @@ import {
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RoomOptions,
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Track,
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} from "livekit-client";
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import { useLiveKitRoom } from "@livekit/components-react";
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import { useEffect, useMemo, useRef, useState } from "react";
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import { useEffect, useMemo, useRef } from "react";
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import E2EEWorker from "livekit-client/e2ee-worker?worker";
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import { logger } from "matrix-js-sdk/src/logger";
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import { MatrixRTCSession } from "matrix-js-sdk/src/matrixrtc/MatrixRTCSession";
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@@ -118,11 +117,6 @@ export function useLiveKit(
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[e2eeOptions],
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);
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// useECConnectionState creates and publishes an audio track by hand. To keep
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// this from racing with LiveKit's automatic creation of the audio track, we
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// block audio from being enabled until the connection is finished.
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const [blockAudio, setBlockAudio] = useState(true);
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// Store if audio/video are currently updating. If to prohibit unnecessary calls
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// to setMicrophoneEnabled/setCameraEnabled
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const audioMuteUpdating = useRef(false);
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@@ -137,19 +131,11 @@ export function useLiveKit(
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// We have to create the room manually here due to a bug inside
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// @livekit/components-react. JSON.stringify() is used in deps of a
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// useEffect() with an argument that references itself, if E2EE is enabled
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const roomWithoutProps = useMemo(() => {
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const room = useMemo(() => {
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const r = new Room(roomOptions);
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r.setE2EEEnabled(e2eeConfig.mode !== E2eeType.NONE);
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return r;
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}, [roomOptions, e2eeConfig]);
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const { room } = useLiveKitRoom({
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token: sfuConfig?.jwt,
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serverUrl: sfuConfig?.url,
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audio: initialMuteStates.current.audio.enabled && !blockAudio,
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video: initialMuteStates.current.video.enabled,
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room: roomWithoutProps,
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connect: false,
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});
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const connectionState = useECConnectionState(
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{
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@@ -160,11 +146,6 @@ export function useLiveKit(
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sfuConfig,
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);
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// Unblock audio once the connection is finished
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useEffect(() => {
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if (connectionState === ConnectionState.Connected) setBlockAudio(false);
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}, [connectionState, setBlockAudio]);
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useEffect(() => {
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// Sync the requested mute states with LiveKit's mute states. We do it this
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// way around rather than using LiveKit as the source of truth, so that the
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@@ -200,8 +200,12 @@ export const InCallView: FC<InCallViewProps> = ({
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);
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const onLeavePress = useCallback(() => {
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// Disconnect from the room. We don't do this in onLeave because that's
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// also called on an unintentional disconnect. Plus we don't have the
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// livekit room in onLeave anyway.
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livekitRoom.disconnect();
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onLeave();
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}, [onLeave]);
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}, [livekitRoom, onLeave]);
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useEffect(() => {
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widget?.api.transport.send(
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