Merge pull request #1410 from vector-im/dbkr/smooth_focus_switch

Smooth Focus Switching
This commit is contained in:
Robin
2023-09-15 17:06:22 -04:00
committed by GitHub

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@@ -27,7 +27,7 @@ import { ConnectionState, Room, Track } from "livekit-client";
import { MatrixClient } from "matrix-js-sdk/src/client";
import { RoomMember } from "matrix-js-sdk/src/models/room-member";
import { Room as MatrixRoom } from "matrix-js-sdk/src/models/room";
import { Ref, useCallback, useEffect, useMemo, useRef } from "react";
import { Ref, useCallback, useEffect, useMemo, useRef, useState } from "react";
import { useTranslation } from "react-i18next";
import useMeasure from "react-use-measure";
import { OverlayTriggerState } from "@react-stately/overlays";
@@ -73,7 +73,10 @@ import { MuteStates } from "./MuteStates";
import { MatrixInfo } from "./VideoPreview";
import { ShareButton } from "../button/ShareButton";
import { LayoutToggle } from "./LayoutToggle";
import { ECConnectionState } from "../livekit/useECConnectionState";
import {
ECAddonConnectionState,
ECConnectionState,
} from "../livekit/useECConnectionState";
import { useOpenIDSFU } from "../livekit/openIDSFU";
const canScreenshare = "getDisplayMedia" in (navigator.mediaDevices ?? {});
@@ -82,6 +85,9 @@ const canScreenshare = "getDisplayMedia" in (navigator.mediaDevices ?? {});
// For now we can disable screensharing in Safari.
const isSafari = /^((?!chrome|android).)*safari/i.test(navigator.userAgent);
// How long we wait after a focus switch before showing the real participant list again
const POST_FOCUS_PARTICIPANT_UPDATE_DELAY_MS = 3000;
export interface ActiveCallProps
extends Omit<InCallViewProps, "livekitRoom" | "connState"> {
e2eeConfig?: E2EEConfig;
@@ -236,7 +242,7 @@ export function InCallView({
const reducedControls = boundsValid && bounds.width <= 340;
const noControls = reducedControls && bounds.height <= 400;
const items = useParticipantTiles(livekitRoom, rtcSession.room);
const items = useParticipantTiles(livekitRoom, rtcSession.room, connState);
const { fullscreenItem, toggleFullscreen, exitFullscreen } =
useFullscreen(items);
@@ -476,8 +482,11 @@ function findMatrixMember(
function useParticipantTiles(
livekitRoom: Room,
matrixRoom: MatrixRoom
matrixRoom: MatrixRoom,
connState: ECConnectionState
): TileDescriptor<ItemData>[] {
const previousTiles = useRef<TileDescriptor<ItemData>[]>([]);
const sfuParticipants = useParticipants({
room: livekitRoom,
});
@@ -559,5 +568,44 @@ function useParticipantTiles(
return allGhosts ? [] : tiles;
}, [matrixRoom, sfuParticipants]);
return items;
// We carry over old tiles from the previous focus for some time after a focus switch
// so that the video tiles don't all disappear and reappear.
// This is set to true when the state transitions to Switching Focus and remains
// true for a short time after it changes (ie. connState is only switching focus for
// the time it takes us to reconnect to the conference).
// If there are still members that haven't reconnected after that time, they'll just
// appear to disconnect and will reappear once they reconnect.
const [isSwitchingFocus, setIsSwitchingFocus] = useState(false);
useEffect(() => {
if (connState === ECAddonConnectionState.ECSwitchingFocus) {
setIsSwitchingFocus(true);
} else if (isSwitchingFocus) {
setTimeout(() => {
setIsSwitchingFocus(false);
}, POST_FOCUS_PARTICIPANT_UPDATE_DELAY_MS);
}
}, [connState, setIsSwitchingFocus, isSwitchingFocus]);
if (
connState === ECAddonConnectionState.ECSwitchingFocus ||
isSwitchingFocus
) {
logger.debug("Switching focus: injecting previous tiles");
// inject the previous tile for members that haven't rejoined yet
const newItems = items.slice(0);
const rejoined = new Set(newItems.map((p) => p.id));
for (const prevTile of previousTiles.current) {
if (!rejoined.has(prevTile.id)) {
newItems.push(prevTile);
}
}
return newItems;
} else {
previousTiles.current = items;
return items;
}
}